We Went Back begins with the player awakening from cryogenic sleep to a seemingly empty space station. Tightly paced at about an hour long, this worrisome walk-’em-up keeps players on their toes from beginning to end. We Went Back, developed by Dead Thread Games, is an intense horror experience that utilizes anxiety to build a tense, creeping atmosphere. By pouring real-world fears into the game experience, we gain a way to fight back against those negative emotions, giving a punchable face to existential dread. While a peaceful game like Animal Crossing: New Horizons makes for a pleasant escape from the constant anxiety of a worldwide pandemic, a frightening experience lets the player harness that stress and uncertainty in a different way. A strange appeal lurks within the horror genre when times are uncertain.
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